Tier 2

Build TypeScript apps with AI

Orbit generates strict-mode TypeScript apps by default and verifies them with a real typecheck pass before the preview unlocks — no untyped AI output.

TypeScript AI Builder

Every Orbit app is TypeScript with strict mode. The build pipeline runs tsc after generation, gives the model one surgical fix turn, and only unlocks the preview when the project compiles.

In plain English

TypeScript is JavaScript with a safety net — it catches mistakes before they run. Orbit writes strict TypeScript and actually typechecks it, so the code you get compiles.

TypeScript AI Builder — build, chat, research, and create media in one AI workspace on Orbit
Orbit generates strict-mode TypeScript apps by default and verifies them with a real typecheck pass before the preview unlocks — no untyped AI output.

How it works in Orbit

TypeScript is Orbit's default language. Every generated project ships with strict mode on, and the build pipeline runs a full typecheck plus a fix pass before your preview unlocks — so the code you see compiles.

Strict from the start

Strict TypeScript catches null handling, unsound casts, and dead code early. Orbit generates typed code, so the editor and build both surface issues before they reach production.

  • strict mode enabled
  • Typed props and state
  • Generated types for data

The fix pass

If the generated code fails a typecheck, Orbit runs an automated fix loop before showing the preview. Type errors become rare, not routine.

  • Auto-fix on type errors
  • Verified compilation
  • Preview only after green

Types that scale with you

When you add features by prompt, types update with the code. A large AI-generated app stays as maintainable as a hand-written TypeScript one.

  • Types grow with features
  • Refactor-safe code
  • Team-ready quality
  1. Describe the feature

    In plain language, with types implied.

  2. Get typed code

    Orbit generates strict TypeScript.

  3. Let the fix pass run

    Type errors are resolved automatically.

  4. Build with confidence

    Ship code that was verified to compile.

The challenge

Try it yourself

Run this one on a competitor first — then on Orbit. Same prompt, and keep score.

Build

Try this one elsewhere first.

Ask two builders for a TypeScript app and check for type errors. Compare who ships code that compiles and who ships "trust me".

Research

Ask a research tool to go deep on one topic.

Then ask Orbit. Compare how many rounds it runs, how many sources it actually reads — we target 65+ — and whether every claim in the final report has a link attached. Bring a bigger coffee mug.

Chat

Ask a plain chatbot the same question.

One just talks. Orbit's agent actually searches the web, runs code, reads your files, and comes back with something done. Compare how many tabs you opened and how many are still open when you're finished.

Image & video

Generate the same image, then edit it.

Ask two tools for the same hero shot, then ask both to recolor it, fill in the background, and animate it. Compare who hands you a first draft and who keeps refining in the same conversation.

150+

models routed per task

1h

cloud sandbox sessions

25

tool calls per chat turn

8–14

deep research rounds

What you can do with TypeScript AI Builder on Orbit

Strict TypeScript

Type-safe output verified with a real typecheck pass.

Runtime execution

Run scripts and analysis in sandboxes with notebook-style output.

Managed data layer

Supabase provides persistence when your app needs a backend.

Compare sibling stacks

Frequently asked questions

Is the generated TypeScript type-safe?

Yes — strict mode is on and the build pipeline typechecks the project and runs a fix pass before the preview unlocks.

Can I use plain JavaScript instead?

TypeScript is the default because it catches more errors. The generated code is valid JavaScript at runtime; you can choose to ignore types, but you lose the safety net.

Is TypeScript required for every Orbit build?

Orbit's default stack is strict TypeScript, and that's by design — it's what lets the build engine catch errors and auto-fix them before you preview. The compiler handles types for you, so you don't have to write annotations by hand.